A four-fisted scene from 'The 9th Island'. I am happy with the greytone like it is. Colouring won't be necessary.
Wednesday, March 30, 2016
Sous vide 4
84 pages impression numérique
Couverture : Margaux Salmi
Images : Andreas Marchal, Tatiana Samoïlova, Zeke
Clough, Lena Hochhlozer, Gaspard Pitiot, Nuvish, Dominique Lucci, Caroline
Dahyot, Secco, Isabelle Porta, Pat Gil Moral, Manon Guillet, Margaux Salmi,
Mélès, Marilyne Mangione, Alkbazz, Mr T, Jean Kristau, Vero, Hui Zheng, Thierry
Lambert, Françoise Cuxac, Marie-Jeanne Faravel, Philippe Chambon, Khylvyh,
Ibrahim R. Ineke, Kapreles, Tony Burhouse, Adrien Fregosi, Geric Alonzo, Simdo,
Béatrice Elso, Catherine Ursin, Didier Estival
Textes : Charles Pennequin, Céline Maltère, Agnès
Cognée, Jacques Ducret, J.Roy, Louis Doucet, Isabelle Porta, Marilyne Mangione,
Marc Di Malta, Jean-Louis Clarac, Perrin Langda, Florie, Eric Ferber,
Margueritte C
5euro+port (1,70euro)
Contactez-nous pour recevoir une copie
associationsousvide@gmail.com
Labels:
Margaux Salmi,
Sous vide,
ZINE
Monday, March 28, 2016
Fantasy 4 (?)
hi there!
another fantasy stuff...i did a mistake with one arm but i don't think it needs to be corrected (i guess arm of the victim should be in front of the one who carry her...)
another fantasy stuff...i did a mistake with one arm but i don't think it needs to be corrected (i guess arm of the victim should be in front of the one who carry her...)
Friday, March 25, 2016
More luxuria
More variations on the theme of luxuria. The one on top is more or less copied from the cover of the well-known novel 'Montaillou' by Emmanuel Le Roy Ladurie, which, together with Umbero Eco's The Name Of The Rose, paved the way for a plethora of medieval-themed literature back in the 1980s.
No idea if i can make it to a full-sized series. We'll see.
Labels:
luxuria,
Marcel Ruijters,
middle ages
Thursday, March 24, 2016
RETURN TO FANTASY
I'm working on the actual release of the years in the making Dungeon Degenerates project! Inspired by the murky world of early Role Playing Games & the dark & dank 1970s that spawned them, I'm looking to evoke the same kind of wild & weird energies that made parents across the country terrified about what strange goings on their children were engaging in as they explored the dark corners of their consciousness. Initially we're working with long-time friend & game designed Eric Radey on the playable Dungeon Degenerates card game & simultaneously working on the pen & paper RPG of the same title. Packed with as much art as possible & again, burbling out of the murk of latchkey life & the construction of dungeons in the depths of suburbia. Begin exploring at the GOBLINKO MEGAMALL.
Tuesday, March 15, 2016
Saturday, March 12, 2016
Wednesday, March 09, 2016
Thursday, March 03, 2016
Wednesday, March 02, 2016
Half Blood Cutting Room Floor
Half Blood is out this month. The publisher is apparently promoting it as a "graphic novel of Gothic Romance." Get it here if that sounds like your thing. It is also a broken clock, a useless instrument, an eliptic tale of hermetic solipsism, a reflection upon depression and artistic inspiration, and a gob of spit on the theories of Joseph Campbell.
The pages above are from a new 30-page tale that cannibalizes three spreads from Half Blood.
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