Saturday, December 31, 2011


Featuring Gavin McInnes, John Holmstrom, Dirty Donny, Guantanamo Baywatch, Danny James & Pear, Andy Human, King Lollipop, Hunx, Wax Idols & everso much more!

Friday, December 30, 2011

Monday, December 26, 2011



"In the late 19th Century, folklorist Charles G. Leland wrote about groups of women around Italy, known as streghe ie. witches, who still worshipped the goddess Diana, deity of the moon, and in this Italian tradition Leland was writing about, was known as 'the Queen of witches'. Her brother, who in classical mythology was Apollo, is here called Lucifer, which though not without references to Christian concepts, means 'light-bearer'. In trying to trick Lucifer to conceive a son with her, Diana takes the shape of a cat. "

Saturday, December 24, 2011

Binding Evil

Those days we are managing our next issue of Alkom'X; n°6, and we know some of you are involved in; so I wish to show you how it work.

Alkom'X 5 as same shape as the future n°6 : it's printed on soft paper (bouffant) by numeric ways (aaah maybe someday we'll have enough money to print by offset!) with a linoprint cover. The book is made of 5 different booklets bound together by hands with a technic which is similar to the first decades of XXth c books (paperback) with a honeycomb sewing. Each booklet is made of 6 leaves corresponding to 24 pages.

This is why we need to manage contributions, to know final pages order & booklets composition. Also of course for final price: if I need to add 1 page then I'll need to find 3 pages more because I add one leaf (which is 4 pages). Same; if I need to remove one page it will be a problem for 4 pages... For n°5 I needed to move out 2 leaves, so the book is made like that : 24+24+24+24+16. I can say next one will be 5x24pages (at least!).
We bring paper to the printer, cutted A3 by 10 pack; and we have then to fold by hands each booklets after printing.

Then after sewing each by each (this took one week for 140 copies and with 4-5 peoples); the back is glued. And the cover as to be printed. With lino I can print several color in one move, so for n°5 there's 2 layers on outside & 1 inside + a stamp "5". Total for 140 copies : 520 passages. This took 3 days. After that we cut each book (3 at once).

Finally we paste together cover and booklets, cut the paper in excess, add stamp & verify each copies. Et voilà ! Next issue we plan a final run of 500 while n°5 was made at 210copies.

Photos : 1-folding; 2-printtesting; 3-sewing; 4-pasting; 5-inking; 6-cover; 7-final pasting; 8-final book with stamp.

Friday, December 23, 2011

Hic Sunt Antropofagi

Currently working on a piece featuring cannibals. X-Mas is coming after all.
This is one of the preliminary sketches for it.

The fish are commenting on what's happening along the lines of a 16-century print after Hieronymus Bosch: 'Look son, this is something I have known for a long time. The big (fish) eat the small ones'. But I am not going to use that in the end, it's too obscure/referential. The drawing is probably not going to have any text.

Recently I went to a rather scholarly lecture by Catalin Avramescu, who has written some very interesting things about the cannibal in filosophy as the opposite of everything that makes a civilised man. Of course it's the ultimate taboo, but rather than first-hand accounts, through the ages man has been interested in cannibalism as a theoretical exercise.

Long story short, the "cannibal paradox" posed medieval theologists for a problem. The day of reckoning was always supposed to have the righteous dead rise from their graves, with God piecing together all the little bits that may have been scattered or even eaten by wild animals. (Early medieval frescos show wolves and lions throwing up their victims, very weird!) But a cannibal who has eaten another human being represents a paradox: the flesh of his victim has also become his, as he has absolved it. So those particles are in two places at one: in evil and in good. Not even God would be able to solve that puzzle. So this was quite upsetting. The idea of the resurrection of the flesh had to be moderated.

Somehow, gory pictures don't do it for me anymore. Ideas like these however I find quite inspiring.

On a side note: the crutches used by the half-man are authentic. You can find more about them on Got Medieval, one of my favored blogs.

Serbian Dreams

I made 4 scraped boards comics for a serbian anthology about dreaming of famous characters/peoples... I think now I found my way : scraperboard, silence & improvisation.

Thursday, December 22, 2011


My first self-published art-zine --- "ICANNOTTAKEITOFF" --- 10 copies, photo-copied on 80g white paper --- images were used for animation.

Also, today my comixxx were published in
i have no teeth comics blog , here!

Monday, December 19, 2011

New Work


Recently I've done some comixxx, most of them are in Lithuanian language, but I'm drawing some in English too. You can see more at my page

Saturday, December 17, 2011

a couple of new posters

for Insula record shop, and KNTN noise fest @ Mayhem, copenhagen

Friday, December 16, 2011

Wednesday, December 14, 2011

Heart Collector

Working on the CD cover for this Black Metal band from Belgium has been a pleasure.

Sunday, December 11, 2011


Here's some drawing of Devilman characters I did the other day when I was bored!!


TV Devilman




Thursday, December 08, 2011

Mostly Tentacles

Great new stuff all around on EBD!
I'm awfully busy with commissions right now but at least I managed to do some new Cthulhus for myself. Here's one. I've also posted this one and two more on my Human Mollusk blog, with a couple more to come soon.

Tuesday, December 06, 2011

Artwork For Kauf

Aeron Alfrey - Kauf DJ Set Illustration

So I've been busy working on a lot of things lately and this is one of them. I created this for electronic musician Kauf. We'll be working together more in the future and I look forward to delving deeper into album cover design. It was partly an experiment to play around with architectural abstractions that aren't Baroque. This was created for a dj set that he recently released on Lost In Records, which has a lot of great tracks on it, listen to it on Sound Cloud here. I'm a great fan of Kauf's own music, there are currently two tracks of his available online here.

You can see a review at The Comics Journal of a board game called Cave Of Evil that I contributed a dozen some drawings to. Most of the artwork for it was created by Mat Brinkman who recently sent me my copy of the game last week. I was excited to see one of my drawings used for the cover of the game manual, one for which I revealed its compositional sketch here awhile back, as well as cards in the game. More Cave Of Evil here.

I'll be exclusively revealing some very witchy artwork that I've been working on here in the coming weeks. Looking forward to revealing my Baba Yaga landscape piece, one of the best things I've ever made.

Monday, December 05, 2011

Centauroid, Eaten by Ducks

It seems that content from EBD keeps popping up elsewhere, so I tried to do something not so ripoffable.
Of course, this is internet and plagiarism is nothing new. I remember arguing with mail art folks in the 1980s about the pros and cons of copyright. The ones who never did anything beyond boring-looking collages of other peoples' work (blindfold + hedgeclippers equals "punk esthetics") were militantly against it. Sometimes I think today's technology is a bigger friend to the no-talents than the artists.

Sunday, December 04, 2011

Call for Artists!!!

Attention video game nerds/artists!!! I'm putting together a zine called Bits in Multiples of 8: An 8bit-64bit Video Game Fan Art Zine which, as you may have guessed, is a zine dedicated to the days when the power of a video game system was judged by how many bits it said it had, and how much excellence could be crammed on a single cartridge! The cover of the zine is going to be hand screenprinted, with grayscale interiors, and will be 5.5x8.5 inches, and will feature piles of pixel-fueled radness from a bunch of high-scoring artists!

What I'm looking for is: Original artwork (comics, illustrations, etc.) that is based off of any videogame or videogames that came out for any system between the life of The original Nintendo NES, and the Nintendo 64. This includes games for the Sega Genesis, Super Nintendo, Sony Playstation, Sega Master System, Sega Saturn, Ninendo Gameboy, Sega CD, etc. Basically any 8-bit, 16-bit, 32-bit, or 64-bit system. These pieces can be based on a single specific game or combination of games, your personal reactions/experiences with the games, characters from different games hanging out and partying, whatever you want so long as you have fun with it and make sure to capture the spirit of the originals while putting your own spin on it!

I won't be accepting: Art based on games that came out for systems that don't fit the theme (Xbox, Playstation 2, Sega Dreamcast, Gamecube, or later), drawings that are too focused on looking exactly like the style of art already created for the game, or exact redrawings of art created for the game or games you choose.

Everyone who submits is more than welcome to submit as much art as they like, but just a word of warning, there's a pretty good chance that everything submitted won't be able to make it into the zine. I hate to be exclusionary, but I will have to be in this case, but so long as you do something that I dig, it'll go in the book, no probelmo!

I am accepting both single page submissions (5.5x8.5 inches) and full spreads (8.5x11 inches). The deadline for submissions is February 28th, so anything sent between now and then will be considered! If you would like to submit, or if you have any questions at all, you can contact me through this blog, or you can shoot me an email at!!!

Thanks a ton, and I can't wait to see what everyone comes up with!!!

Saturday, December 03, 2011

Ken Russell RIP

 I hope this video works across the world and is not restricted to UK, tell me if it cant be seen. The part about Russell doing things that make you excited about the potential of film is true for me but sadly you come to the realisation that all these amazing things you might see would take a lot of guts, imagination, risk and perhaps money that rarely come together in th film industry. His bombastic aburdity certainly gave me something to aspire to.